Heroes Beware
Merge monsters and defend the dungeon core.
splitch games
About this game
Merge and evolve 50 tiers of monsters across 10 elemental classes. Wave defense with checkpoints — a fallen Core costs gold, not your brood. Elemental synergy bonds reward clever placement on the track.
How to play
- 1Drag a monster — move, merge (same tier) or swap (different tier)
- 2Left-click a monster — inspect its stats
- 3Mouse wheel — zoom, right-drag — pan the dungeon
- 4E or Space — hatch an egg
Controls: Single player · Landscape
Tips and strategy
- Place for synergy before you place for damage. An elemental bond between two monsters is worth more than the strongest single unit sitting alone on a bare stretch of track, so plan the layout before you upgrade.
- Merge on a tile you want to keep. Combining two monsters frees space, and doing it on a strong position means the evolved version inherits that spot instead of you having to rebuild around it.
- Swapping two different tiers is a repositioning tool, not a merge. It is the cheapest way to shuffle a monster into a synergy cluster without giving up a single tier of progress.
- Keep hatching with E or Space. A fallen Core costs gold rather than monsters, and gold is the recoverable currency here, so standing still with an empty board is the only genuinely bad trade.
Game details
- Developer
- splitch games
- Released
- Aug 30, 2026
- Updated
- Aug 30, 2026
- Players
- Single player
Tags
Frequently asked questions
- What happens when my Core falls in Heroes Beware?
- It costs you gold rather than monsters. The checkpoints mean a wipe sets you back financially instead of wiping out the brood you have spent the run building, so the loss is recoverable.
- How many monster tiers are in Heroes Beware?
- There are 50 tiers to evolve through, spread across 10 elemental classes. Getting to the top takes a long run, so the early waves are really about setting up the bonds you will lean on later.
- How do I move and merge monsters in Heroes Beware?
- Drag a monster to place it on the track. Drop it onto a monster of the same tier and the two merge; drop it onto a different tier and the two swap positions instead.
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