Blocky Run

Every second pushes you forward.

Inlogic Software

Every second pushes you forward. It’s not about where you're going, it’s how long you can last. With danger at every turn and the cop right behind you, there’s no room for mistakes. Jump sharp, use power-ups wisely and unlock every look this world has to offer.

  1. 1Tap to jump and avoid everything in your path.
  2. 2Earn coins to get new skins and use boosters like the jetpack, immortality or double jump to gain a temporary edge.
  3. 3The terrain is endless and unforgiving.
  4. 4Miss your timing and you’re done, unless you revive.

Controls: Single player · Landscape

  • Keep your eyes one obstacle ahead of your character, not on the character itself. By the time a gap is under your feet it is already too late to jump it cleanly, and at speed everything arrives sooner than it looks.
  • Save the immortality booster for the fastest stretches. A boost spent cruising through an easy section is wasted; the same boost carried into a dense cluster of obstacles is a free hundred metres.
  • Treat the double jump as two separate tools. The first jump clears the obstacle, and delaying the second one stretches your air time across wide gaps that a quick double-tap falls short of.
  • Do not swerve for coins in dangerous spots. Skins are cosmetic, the cop behind you is not, and a run ended chasing a coin buys far less than a run survived.
Developer
Inlogic Software
Released
Sep 22, 2026
Updated
Sep 22, 2026
Players
Single player
Category
Casual
Is Blocky Run an endless runner?
Yes. The terrain is endless and keeps generating new hazards while a cop stays right behind you. The run only ends when you mistime a jump, unless you spend a revive to keep going.
What do the boosters do in Blocky Run?
Three boosters give a temporary edge: the jetpack lifts you above the terrain, immortality lets you plough through obstacles, and double jump adds a second mid-air leap. Coins collected during runs buy new skins and boosters.
Can I play Blocky Run on my phone?
Yes. The entire game is one input — tap to jump — so it suits a phone touchscreen perfectly, and it works the same way with a click or keypress on desktop.